Admin Commands

All the Server Information for Minecraft and Pixelmon can be found here.

Admin Commands

Postby Janaz_Leonhart » Fri Oct 31, 2014 7:29 am

Below are the Commands Moderators and Admins can use, just note the server LOGS use of each command.

/catchrate Pokémon: Displays the catch rate of the specified Pokémon. This command can also be used on Pokémon (up to Generation 5) that are unimplemented. If the specified name is not a Pokémon or is a Generation 6 Pokémon, the command will state that the catch rate is 0.

/compdel player box number position: Deletes the Pokémon in the specified box (1-16) and position (1-30) from the specified player's PC.

/compsearch player Pokémon: Displays all occurrences of the specified Pokémon in the specified player's PC, including level, box number, position, and Shininess. Eggs containing the specified Pokémon will also be displayed. If the Pokémon is not in the player's PC, the command will say so. This command does not look in the player's party.

/compsee: Shows all of the Pokémon in the specified box in the specified player's PC. Along with the Pokémon themselves, their levels, positions in the box, and Shininess are displayed. The contents of Eggs are shown rather than the Eggs themselves.

/endbattle player: Immediately ends the battle that the specified player is in. If no player is specified, the command will be applied to the player who used the command

/evolvl Pokémon: Displays the evolution details (or lack thereof) of the specified Pokémon. This command will not specify what held item is needed for Pokémon that need to hold certain items and fulfill an additional condition to evolve (such as Gligar or Electabuzz). Only the first possible evolution by Pokédex number will be displayed for branched evolutions like Eevee or Gloom.

/getevs player position: This command will display the EVs that the Pokémon in the specified party position (1-6) of the specified player has accumulated. It will show the EVs for each individual stat (HP, Attack, Defense, Special Attack, Special Defense, Speed), the total amount of EVs gained, the maximum possible EVs (510), and the percentage of EVs that have been gained towards the maximum (
Current EVs
510
).

/getivs player position: This command will display the IVs that the Pokémon in the specified party position (1-6) of the specified player has. It will show the IVs for each stat (HP, Attack, Defense, Special Attack, Special Defense, Speed), the total IVs, the maximum possible IVs (31 in every stat, 186), and the percentage of IVs that the Pokémon has compared to the maximum (
Current IVs
186
). Despite the command showing a percentage, it is not possible to change a Pokémon IVs without modifying NBT tags.

/legendary player arguments: Gives a random Legendary Pokémon to the specified player. Additional arguments are optional and the same as the default /pokegive command.

/movelist Pokémon: Displays a list of the specified Pokémon's level up moves, including the moves' names and what levels they are learned at. This command sometimes show an erroneous level that is slightly higher than the actual level where the Pokémon learns the move.

/pc: Opens the player's PC.

/pheal: Heals all Pokémon in the player's party. Equivalent to /pokeheal from the default Pixelmon commands.

/pokeaccept: Accepts a challenge that was sent to the player and starts a battle with the challenge. The challenge cannot be accepted if the player is already in a battle.

/pokechallenge player: Challenges the specified player to a Pokémon battle, which can be accepted or denied if the challenged player uses the /pokeaccept or /pokedeny commands, respectively. Players cannot be challenged if they are offline, in a trade, or already being challenged by another player.

/pokechallenge cancel: Cancels a previously made battle challenge.

/pokedel player position: Removes the Pokémon in the specified party position of the specified player. Cannot be used if the specified player only has one Pokémon in his/her party.

/pokedeny: Denies a challenge issued to the player.

/pokecolor player position color. The Pokémon owned by the specified player that is in the specified party position will have its name text changed to the specified color. This affects all occurrences of the Pokémon's name, including the overhead text above the Pokémon when outside of battle, any interfaces with the Pokémon's name (including in battle) and any messages with the Pokémon's name. Possible colors include aqua, black, blue, gold, green, purple, red, and yellow. The Pokémon's name color can be reset to white by renaming the Pokémon; deleting all characters in the renaming text box will cause the color to reset.

/pokeedit player position aspect: Edits a single aspect of the Pokémon in the specified position of the specified player's party. Editing multiple aspects of the Pokémon requires multiple uses of the command. The possible aspects are as follows. The colon is optional for each of the arguments.
happ:happiness - Happiness (0-255)
n:nature - Nature
s:growth - Growth
ball:ball - Poké Ball
lvl:level - Level
hp:HP - HP stat (0-500)
atk:stat" - Attack stat (0-500)
def:stat - Defense stat (0-500)
satk:stat - Special Attack stat (0-500)
sdef:stat - Special Defense stat (0-500)
spd:stat - Speed stat (0-500)
evhp:EV - HP EV (0-255)
evatk:EV - Attack EV (0-255)
evdef:EV - Defense EV (0-255)
evsatk:EV - Special Attack EV (0-255)
evsdef:EV - Special Defense EV (0-255)
evspd:EV - Speed EV (0-255)
ivhp:IV - HP IV (0-31)
ivatk:IV - Attack IV (0-31)
ivdef:IV - Defense IV (0-31)
ivsatk:IV - Special Attack IV (0-31)
ivsdef:IV - Special Defense IV (0-31)
ivspd:IV - Speed IV (0-31)

/pokeevolve player position: Evolves the Pokémon in the specified position of the specified player's party regardless of whether normal evolution conditions are met. If the Pokémon has no evolution, nothing will occur. With branched evolutions, the Pokémon will evolve into the first evolution in Pokédex order (e.g., Eevee to Vaporeon). The contents of Eggs can be evolved.

/pokefind Pokémon: Displays the locations (via coordinates) of all occurrences of the specified Pokémon in the world. Only wild Pokémon will be found by this command. If there are currently no instances of the specified Pokémon in the world, nothing will happen.

/pokegive2 player Pokémon arguments: Gives the specified player the specified Pokémon. The arguments for this command are the same as /pokeedit and as many arguments as necessary can be used (separated by spaces). There is also an additional possible argument not used in /pokeedit:
s - Makes the given Pokémon Shiny.

/pokekill: Removes all wild Pokémon from the world except those that are in battle (either with players or other wild Pokémon). Pokémon owned by players are unaffected. Pokémon spawned with Pixelmon spawners are affected.

/pokerandom player shiny: Gives a random Pokémon to the specified player. The Shiny argument is optional, and if it is specified as "s", the given Pokémon will be Shiny. Level cannot be specified and will be randomly chosen within the normal level range for the Pokémon.

/pokerestart player: Disconnects the specified player from the world, removing all of the Pokémon in the player's party and PC. Cannot be used if the specified player is offline. If no player is specified, the user of the command will be affected.

/pokesee player: Shows the contents of the specified player's party, including Pokémon species, level, and Shininess. Eggs' contents will be shown rather than the Eggs themselves.

/pokesell player position: Gives the specified player the Pokémon in the specified position of the command user's party. Despite the command's name, the player cannot be directly charged for the Pokémon with the command.

/pokespawncoords Pokémon x y z arguments: Spawns the specified Pokémon at the specified x, y, and z coordinates. Other arguments are the same as the default /pokespawn command.

/pokespawnon Pokémon player arguments: Spawns the specified Pokémon at the same location as the specified player. Other arguments are the same as the default /pokespawn command.

/poketrade player: Offers a trade with the specified player.

/poketrade accept: Accepts an offer to trade, bringing up the trade interface.

/shiny player position: Makes the Pokémon in the specified position of the specified player's party Shiny. If the Pokémon is already Shiny, the Pokémon will become its normal coloration.

/teach player position move: Attempts to teach the specified move to the Pokémon in the specified party position of the specified player. The move can be a move that the Pokémon cannot legally learn. Struggle can be taught to Pokémon, but the move cannot be manually used in battle.

/tms Pokémon: Displays a list of what TMs the specified Pokémon is compatible with. Does not list HMs.

/tutor position move: Teaches the specified move to the Pokémon in the specified position in the player's party. The move must be a TM move that is compatible with the Pokémon. HMs do not work with this command.

/xpmod modifier: Changes the experience rate multiplier (defaults at 1.0) for the world. Can be set between 0 and 10, exclusive. This settings can also be modified in the PixelExtras.cfg file.

/econ pay <name> <amount>
Pays money to another user or bank account. Only allows payments to online players when used by another player, and
accepts partial name matches. Serves as an alias for the add command for the server console. Players who do not have
permission to deposit into bank accounts will not be able to use this command to do so. To pay a bank account,
prepend a '$' symbol to its name (ex: $Bank01).

/econ viewmastery <name> [page]
Lists brackets that a player or bank account is the master of.

/econ add <name> <amount>
Adds to a player or bank account's money. This command is equivalent to using the "sub" command with a negative
number.

/econ sub <name> <amount>
Subtracts from a player or bank account's money. This command is equivalent to using the "add" command with a
negative number.

/econ set <name> <amount>
Sets a player or bank account's money.

/econ clear <name>
Sets a player or bank account's money to zero. This command is equivalent to using the "set" command with a value of
zero.

/econ scale <multiplier>
Scales all of the money in the economy. This affects all accounts, brackets, and the initial-money setting. Can be
used with negative numbers to negate all money, or zero to set all money to zero.

/econ save [category1] ...
Immediately saves BOSEconomy data. Valid categories are settings, accounts, brackets, and all. If no categories are
provided, all of them are saved.

/econ bracket create <bracket> <value> [master]
Creates a new bracket.

/econ bracket remove <bracket>
Removes a bracket.

/econ bracket list [page]
Lists all of the brackets.

/econ bracket clear <account> [filter1] ...
Removes an account from its brackets. Valid filters are 'member' and 'master', to remove the account from brackets
that it is a member or the master of. If none are provided, both filters are used.

/econ bank create <bank> [owners] [members]
Creates a new bank account with the specified owners and members. If you only wish to add members, use the "@none"
account group token.

/econ bank remove <bank>
Removes a bank account.

/econ payday reset
Resets the payday timer. This initializes the payday interval at whatever time the command is sent. From this point
in time, the interval continues normally. This does not prompt an immediate payday to occur; it sets it to occur one
payday interval after the command is used.

/tedit add win/loss command: The specified command will be added to a list of commands that will be executed once the NPC Trainer wins/loses. After using the command, right-clicking an NPC Trainer will add the command to the Trainer.

/tedit remove win/loss command: The first occurrence of the specified command will be removed from the win/loss command list of the next NPC Trainer that is right-clicked. If the command is not in the respective list, nothing will happen upon right-clicking.

/tedit list: After using this command, right-clicking an NPC Trainer will display the lists of commands to be executed upon winning or losing a battle.
"This weapon, this Keyblade picked me. I never questioned why, I've just wielded it to help the defenseless, to protect those who needed it. But I am a SeeD, and we always complete the job. So regardless of what you do to me, throw at me, or even take from me Xemnas... In the end I will always be in Organization 13's face, in The Combine's face... In any form of evil and wicked that attempts to harm the good and innocent. The one thing you will find is even with Ultimecia imprisoned inside of me, I still fight for her too, for what she once was... For what SHE stood for, before your type of darkness took what she was away from her!"

Janaz to Xemnas during the Battle Above Esthar Garden.
User avatar
Janaz_Leonhart
Community Owner and Tech Department
Community Owner and Tech Department
 
Posts: 14
Joined: Tue Nov 05, 2013 1:43 am
Location: Widnes, Cheshire, UK

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